Post by Mahou on Dec 4, 2011 1:33:16 GMT -6
- Anyone may start a herd, mare or stallion.
- You must have 3 followers before you will be allowed to start a herd. Your own characters do not count.
- When you start a herd, 1 aspect of your character will be removed. So if you plan on starting a herd, it would be best you wait before making your horses image. *
- Herds will be deleted for inactivity if the herd leader does not post for 2 weeks without notice. (any herd member who is removed from a herd due to this will NOT have another thing taken from them if they join/start a new herd)
- There will only be 3 herds total at a given time.
- Herd leaders set rules for joining/members/etc.
- Herds can be blessed or cursed by the gods. A blessing may offer things like a good breeding season, a curse may offer things like a group of Walfs (see "Animals of Infini" for more).
- Because creating lands are very tiring for the God's, only one land can be created per player.
- All herd lands connect to Sud, the "starting" land.
* ABOUT ASPECT REMOVAL:
- Since herd's get their own land to live on, the God's must have something to base these lands on.
- This allows for lands to look entirely different, and be unique.
- Things like colors will be removed.
- Powers will not be removed or weakened.
Example;
Bob is a black, blue, and orange horse, he has Nature power and therefore has vines wrapping around his legs. Jill is a green horse with white markings. Joe is a black horse who has spikes growing from his head. Hannah is a white horse with flowers wrapped in her hair.
They approach Ila and Quincy for land, which they are granted. Ila takes the flowers from Hannah's hair to place vegetation on the land, Quincy take's the color white from Jill to color the leaves on trees. Ila takes one of the spikes from Joe to carve lakes and rivers into the land, Quincy takes the vines from Bob to connect the land to Aard. Together, Quincy and Ila use their powers to lift the earth to create mountains, they also place animals- both dangerous and not- on the lands.
- You must have 3 followers before you will be allowed to start a herd. Your own characters do not count.
- When you start a herd, 1 aspect of your character will be removed. So if you plan on starting a herd, it would be best you wait before making your horses image. *
- Herds will be deleted for inactivity if the herd leader does not post for 2 weeks without notice. (any herd member who is removed from a herd due to this will NOT have another thing taken from them if they join/start a new herd)
- There will only be 3 herds total at a given time.
- Herd leaders set rules for joining/members/etc.
- Herds can be blessed or cursed by the gods. A blessing may offer things like a good breeding season, a curse may offer things like a group of Walfs (see "Animals of Infini" for more).
- Because creating lands are very tiring for the God's, only one land can be created per player.
- All herd lands connect to Sud, the "starting" land.
* ABOUT ASPECT REMOVAL:
- Since herd's get their own land to live on, the God's must have something to base these lands on.
- This allows for lands to look entirely different, and be unique.
- Things like colors will be removed.
- Powers will not be removed or weakened.
Example;
Bob is a black, blue, and orange horse, he has Nature power and therefore has vines wrapping around his legs. Jill is a green horse with white markings. Joe is a black horse who has spikes growing from his head. Hannah is a white horse with flowers wrapped in her hair.
They approach Ila and Quincy for land, which they are granted. Ila takes the flowers from Hannah's hair to place vegetation on the land, Quincy take's the color white from Jill to color the leaves on trees. Ila takes one of the spikes from Joe to carve lakes and rivers into the land, Quincy takes the vines from Bob to connect the land to Aard. Together, Quincy and Ila use their powers to lift the earth to create mountains, they also place animals- both dangerous and not- on the lands.